this has been a personal project of mine on my free time for the last 6 months , well 4 months really cause i left it on
the side for 2 months trying to figure out how to render the different components of the watch.
Been a mechanical engineering student i am facinated by all things mechanical and especially the details on them. That
was the reason i've chosen this watch to model, because of its complexity the amount of details on the mechanism and the
precision by whitch it was made.
some specs about the project.
the watch mechanism that i modelled first is comprised av 395 parts and 209 000 quads and the casing is 428 parts with
a total of 189 000 polys all modelled in maya
i wanted to make them as accurate as possible. The textures are made in photoshop the whole scene was modelled in maya
exported in maxwell studio and rendered in layers. then with the help of photoshop i compined the pieces together made
adjustments such as color correction, curves, effects and such. hope u like it.
Here are some other renders, wip images and wires.
the casing
earlier version of the mechanism
a little test on an early stage
the mechanism
and the mech inside the casing
and an earlier version of that
the wires