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<title>agamemnwn's CGPortoflio Gallery</title>
<link>http://agamemnwn.cgsociety.org/gallery/</link>
<description>agamemnwn's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>credor spring drive sonnerie watch </title>
	<link>http://agamemnwn.cgsociety.org/gallery/594514</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/118270/118270_1202773021_small.jpg"><br><br>this has been a personal project of mine on my free time for the last 6 months , well 4 months really cause i left it on <br />
<br />
the side for 2 months trying to figure out how to render the different components of the watch. <br />
<br />
Been a mechanical engineering student i am facinated by all things mechanical and especially the details on them. That <br />
<br />
was the reason i've chosen this watch to model, because of its complexity the amount of details on the mechanism and  the <br />
<br />
precision by whitch it was made.<br />
<br />
some specs about the project.<br />
 the watch mechanism that i modelled first is comprised av 395 parts and 209 000 quads  and the casing is 428 parts with <br />
<br />
a total of 189 000 polys all modelled in maya <br />
 i wanted to make them as accurate as possible. The textures are made in photoshop  the whole scene was modelled in maya <br />
<br />
exported in maxwell studio and rendered in layers. then with the help of photoshop i compined the pieces together made <br />
<br />
adjustments such as color correction, curves, effects and such. hope u like it.<br />
<br />
<br />
<br />
Here are some other renders, wip images and wires.<br />
<br />
the casing<br />
<br />
<img src="http://i30.photobucket.com/albums/c346/Agamemnwn/credor%20sonnerie/case_textured.jpg" border="0" alt="" /><br />
<br />
earlier version of the mechanism<br />
<br />
<img src="http://i30.photobucket.com/albums/c346/Agamemnwn/credor%20sonnerie/final_mech_smooth_1.jpg" border="0" alt="" /><br />
<br />
a little test on an early stage<br />
<br />
<img src="http://i30.photobucket.com/albums/c346/Agamemnwn/credor%20sonnerie/level2_maxwell-1.jpg" border="0" alt="" /><br />
<br />
the mechanism <br />
<br />
<img src="http://i30.photobucket.com/albums/c346/Agamemnwn/credor%20sonnerie/mech_finished_ao.jpg" border="0" alt="" /><br />
<br />
and the mech inside the casing <br />
<br />
<img src="http://i30.photobucket.com/albums/c346/Agamemnwn/credor%20sonnerie/case_mech_final.jpg" border="0" alt="" /><br />
<br />
and an earlier version of that<br />
<br />
<img src="http://i30.photobucket.com/albums/c346/Agamemnwn/credor%20sonnerie/case_mech.jpg" border="0" alt="" /><br />
<br />
the wires<br />
<br />
<img src="http://i30.photobucket.com/albums/c346/Agamemnwn/credor%20sonnerie/wire_final.jpg" border="0" alt="" /><br />
<br />
<img src="http://i30.photobucket.com/albums/c346/Agamemnwn/credor%20sonnerie/casing-wire.jpg" border="0" alt="" /><br />
<br />
<br />
]]>
	</description>
	<pubDate>Mon, 11 Feb 2008 23:37:04 +0000</pubDate>
	</item>
	<item>
	<title>credor spring drive sonnerie mechanism showcased</title>
	<link>http://agamemnwn.cgsociety.org/gallery/594478</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/118270/118270_1202766593_small.jpg"><br><br>this is another render of the mechanism of the credor sonnerie showcased in acrylic ]]>
	</description>
	<pubDate>Mon, 11 Feb 2008 21:49:55 +0000</pubDate>
	</item>
	<item>
	<title>whisky glass in maxwell studio</title>
	<link>http://agamemnwn.cgsociety.org/gallery/558254</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/118270/118270_1194330458_small.jpg"><br><br>this is a prop i am going to use on my credor sonnerie watch final scene. I made the model in maya and rendered it in maxwell to see how the final result of the whisky glass would be in different lighting angles as well as to learn more about the settings in the renderer and its materials]]>
	</description>
	<pubDate>Tue, 06 Nov 2007 06:27:41 +0000</pubDate>
	</item>
	<item>
	<title>the complete Nokia 770</title>
	<link>http://agamemnwn.cgsociety.org/gallery/325719</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/118270/118270_1141665629_small.jpg"><br><br>this render was made to show the complete Nokia 770 and how it looks from both back and front]]>
	</description>
	<pubDate>Mon, 06 Mar 2006 17:20:33 +0000</pubDate>
	</item>
	<item>
	<title>Nokia 770</title>
	<link>http://agamemnwn.cgsociety.org/gallery/325652</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/118270/118270_1141657669_small.jpg"><br><br>This was made just for fun to see how i can make a product render by just looking att photo references and try to make it as realistic as possible . The nokia 770 is a tablet pc with a  linux  based core system. its been fun making it <img src="http://forums.cgsociety.org/images/smilies/grin.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Mon, 06 Mar 2006 15:07:52 +0000</pubDate>
	</item>
	<item>
	<title>pen-usb product piece</title>
	<link>http://agamemnwn.cgsociety.org/gallery/344836</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/118270/118270_1144828469_small.jpg"><br><br>this piece was made for a friend as he has it in real. i wanted to model it as reallistically as possible and render it in a simulated studio environment. Modelled in maya , rendered in mental ray and post in photoshop. c&amp;c always welcome ]]>
	</description>
	<pubDate>Wed, 12 Apr 2006 07:54:31 +0000</pubDate>
	</item>
	<item>
	<title>The Old Fishing Trip</title>
	<link>http://agamemnwn.cgsociety.org/gallery/286573</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/118270/118270_1129597885_small.jpg"><br><br>Hello to everyone. This image started as a fish model i was going to do for i speed modelling contest in another forum.i made the model in one hour in maya and as i havent posted any new work for quite some time i made this scene to work on my texturing and post skills as well. The theme is about an old fishing trip som friends made a long time ago and the photograph of the fish the friends captured.The rockbass fish was rendered in mental ray an then all the effects (polaroid, fisherman reflection in body and eye of the fish, water splashes, etc)where made in photoshop. c&amp;c always welcome<br />
]]>
	</description>
	<pubDate>Tue, 18 Oct 2005 01:11:29 +0000</pubDate>
	</item>
	<item>
	<title>The Last Moments Of Taurilus</title>
	<link>http://agamemnwn.cgsociety.org/gallery/300123</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/118270/118270_1141781574_small.jpg"><br><br>This is my contribution to the spectacular challenge. a short description of the conceopt follows<br />
<br />
The last moments of Taurilus.<br />
<br />
The sun will die... the scientists had predicted this and made preparations for the<br />
evacuation of Taurilus. The old king was the only one that denied the fact that the sun<br />
was going to explode. He didnt want to believe, it was too much for him. To see all the<br />
things he loved the most just vanish in an instance. the last hours before the explotion<br />
he was all alone in his throne room looking att the ships evacuating the planet. Alone<br />
with his thoughts. thoughts of anger, denial, and despair about his people and<br />
homeplanet. he was looking around to all his creatures that he had many into onrmaments<br />
and statues to be part of him in the throne room.<br />
The magnificant hydras that were swimming in the waters of Taurilus and he loved so much<br />
that he had them made in statues and have them beside him in his throne, the lathadrial<br />
snail and dragonsnake he brought for the moon of Taurilus and the olideneater that is<br />
destent to live with a parasite attached to its spine to remind him the burdon of duty<br />
and responsibilities he had towards his people. everything was in that throne room... and<br />
would be destroyed. Suddenly it happed... a great flash of light from the direction of<br />
the sun that lighted the hole sky. &quot;its done&quot; he thought out loud.<br />
A great shake followed that shook the whole dome structure and the top of the dome<br />
collaped in front of him. He didnt react... he was still staring at the sun... the last<br />
ships were flying away when the EMP struck the planet. he heared a loud noise and glanced<br />
to the left just in time to see two of the transportships collide with its other. The<br />
pain and anger was overwelming and killing him inside. with a tear and a anger in his<br />
face he grabed the throne and cried out towards the sun &quot;WHY!!!..&quot;<br />
]]>
	</description>
	<pubDate>Wed, 07 Dec 2005 15:28:49 +0000</pubDate>
	</item>
	<item>
	<title>Marvin the Martian</title>
	<link>http://agamemnwn.cgsociety.org/gallery/325633</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/118270/118270_1142367552_small.jpg"><br><br>This Piece was made as i wanted to make a new avatar . So while brainstorming Rebecca Kimmel gave me the idea of making Marvin the Martian . so i modelled him and textured him in a cartoon style and made a new wallpaper that is more fitting our martian <img src="http://forums.cgsociety.org/images/smilies/grin.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Mon, 06 Mar 2006 14:40:47 +0000</pubDate>
	</item>
	<item>
	<title>pocket watch mechanism</title>
	<link>http://agamemnwn.cgsociety.org/gallery/326386</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/118270/118270_1141781934_small.jpg"><br><br>This is the mechanism of a pocket watch i am making for my father that loves them. the mechanism of the watch is one part of 5 for the actual watch as i am making the shell the dial the chain and the box for it as well as a scene in a workshop to make the watch <img src="http://forums.cgsociety.org/images/smilies/grin.gif" border="0" alt="" title="" class="inlineimg" /> <br />
I am putting more and more knowledge to this project as i want it to be perfect when i finally give it to him ]]>
	</description>
	<pubDate>Tue, 07 Mar 2006 19:19:51 +0000</pubDate>
	</item>
	<item>
	<title>Dial part of the concept pocket watch</title>
	<link>http://agamemnwn.cgsociety.org/gallery/326394</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/118270/118270_1141760266_small.jpg"><br><br>this is the dial part of the pocket watch. I want to give it a classy and old looks thus the roman numerals and the almost baroque dials ]]>
	</description>
	<pubDate>Tue, 07 Mar 2006 19:37:51 +0000</pubDate>
	</item>
	<item>
	<title>Christmas Card</title>
	<link>http://agamemnwn.cgsociety.org/gallery/326384</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/118270/118270_1141758861_small.jpg"><br><br>this is a card i made for the bonanza people here in the cgsociety . Just a christmas card to say merry christmas in greek ]]>
	</description>
	<pubDate>Tue, 07 Mar 2006 19:14:22 +0000</pubDate>
	</item>
	<item>
	<title>SIgn</title>
	<link>http://agamemnwn.cgsociety.org/gallery/326407</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/118270/118270_1141761853_small.jpg"><br><br>A neon sign in a dark corner on a rainy night . Started as a doodle in photoshop and ended up in this ]]>
	</description>
	<pubDate>Tue, 07 Mar 2006 20:04:15 +0000</pubDate>
	</item>
	<item>
	<title>Concept Warhammer 40k Dreadnought</title>
	<link>http://agamemnwn.cgsociety.org/gallery/326392</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/118270/118270_1141759922_small.jpg"><br><br>when blur studios made their trailer for the warhammer 40k game i was inspired and made this concept dreadnought warrior <img src="http://forums.cgsociety.org/images/smilies/grin.gif" border="0" alt="" title="" class="inlineimg" /> ]]>
	</description>
	<pubDate>Tue, 07 Mar 2006 19:32:09 +0000</pubDate>
	</item>
	<item>
	<title>Momo steering wheel</title>
	<link>http://agamemnwn.cgsociety.org/gallery/326390</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/118270/118270_1141759766_small.jpg"><br><br>This Steering wheel i made 2 years ago . it was one of my first projects as i was exprerimenting with HDRI]]>
	</description>
	<pubDate>Tue, 07 Mar 2006 19:29:28 +0000</pubDate>
	</item>
	<item>
	<title>chess piece case</title>
	<link>http://agamemnwn.cgsociety.org/gallery/326399</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/118270/118270_1141761016_small.jpg"><br><br>This isthe chess piece case for the medieval chess cabinet ]]>
	</description>
	<pubDate>Tue, 07 Mar 2006 19:50:18 +0000</pubDate>
	</item>
	<item>
	<title>Medieval Chess Cabinet</title>
	<link>http://agamemnwn.cgsociety.org/gallery/235631</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/118270/118270_1114801658_small.jpg"><br><br>Started this piece last week as part of a 2h challenge in a different forum entitled &quot;board game&quot;. as i finished the model for the challenge i didnt like the materials too much and some of the design and it looked &quot;unfinished&quot; so i finished it. Used made new things in this one. First time using  uvunwrap and mapping. first time using 3 point lighting. Made in Maya and compositing and color correction in Photoshop <br />
]]>
	</description>
	<pubDate>Fri, 29 Apr 2005 19:07:42 +0000</pubDate>
	</item>
	<item>
	<title>Greek Helmet</title>
	<link>http://agamemnwn.cgsociety.org/gallery/236522</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/118270/118270_1115102817_small.jpg"><br><br>Hello to everyone. I made this model yesterday as i wanted to make something new to use as an avatar. As the nickname is &quot;Agamemnwn&quot; i had to make a greek helmet to go with it. Made in maya and rendered in MR with HDRI and 3 point lighting. Compositing in Photoshop. c&amp;c always welcome. Thank You <img src="http://forums.cgsociety.org/images/smilies/grin.gif" border="0" alt="" title="" class="inlineimg" /><br />
]]>
	</description>
	<pubDate>Tue, 03 May 2005 06:47:00 +0000</pubDate>
	</item>
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